Environment Artist Resume Example: 4 Templates

Right from scans, concept art, and real-world reference, the job of an environment artist is to develop and lay out digital 3D environments, from scattering tiny rocks to compiling a whole set, thus forming the world of a video game or a film. They also offer concise feedback and daily reviews to maintain game design, memory budget, technical specifications, art quality, etc.

Are you keen on becoming a successful environment artist but don’t have an idea about how to start looking for jobs? Don’t worry; just go through the effective resume samples given below. Referring to them, it will be easier for you to write yours and get yourself noticed by the HR managers.

Resume Template: 1

Environment Artist Resume: 1

Richard D. Harding

Laguna Beach, Los Angeles

(123) 4567890

[email protected]


Summary

A result-oriented, ambitious, skilled individual with a go-getter attitude in life is keen on joining a company that will give me a chance to learn more, develop greater skills, and be a valuable asset to it.


Experience

Company A, environment artist

  • Conceptualized, designed and created 3D game environments
  • Developed a living game world with highly-compelling 2D props and environments
  • Supported the environment lead and art director in the overall vision for the game while taking ownership on props and environments as assigned
  • Kept the artistic style consistent with defined visuals

Company B, environment artist

  • Worked collaboratively with technical artists and game designers to interpret and understand the design needs with the engine’s technical limitations
  • Guided and mentored the junior artists
  • Offered daily direction to the environment art team
  • Drove the visual direction of the natural environment

Company C, environment artist

  • Worked with the engineers in the streamlining, development, and specification of processes, editors, and level tools
  • Worked closely with the lighting, surfacing, and modeling artists to obtain the desired results
  • Worked closely with the show leads and senior artists to create digital models
  • Offered lighting, gloss, specular, normal maps for project needs as needed

Education

Bachelor’s degree in graphic design from Florida State University


Certifications

  • Unity 3D artist certification
  • Unity certified programmer certification

Skills

  • I have good time management skills
  • I have exceptional organizational and interpersonal skills
  • I have great written and oral communication skills
  • I have a strong understanding of props, environments, and architectural elements

Resume Template: 2

Environment Artist Resume: 2

Richard D. Harding

Laguna Beach, Los Angeles

(123) 4567890

[email protected]


Summary

A sincere, knowledgeable, and dedicated working professional with around [mention the number of years] experience is eager to join a firm that will let me improvise, sharpen my existing skills, and add to the success and development of the organization.


Experience

Company A, environment artist

  • Delivered work in accordance with the artistic direction of the project
  • Worked in harmony with the art leads and art directors to deliver on their vision
  • Developed exceptional environment artwork that sets a top-quality bar for the rest of the team maintaining consistency throughout the game world
  • Assessed the effort estimations to make sure the days are in-line with the present project schedules

Company B, environment artist

  • Actively conveyed the challenges, risks, and progress to the key stakeholders within the team
  • Offered written feedback and specifications to external vendors who will be helping with the creation efforts
  • Developed a variety of models from concept
  • Handled the human resources in the team by reoccurring salary reviews and performance feedback

Company C, environment artist

  • Clearly communicated the production challenges and offered guidance to the external teams
  • Maintained asset tracking and offered technical and visual feedback on assets throughout the stages of production
  • Worked with the supervisors and clients to revise and respond based on the feedback for both functional and aesthetic purposes
  • Clearly communicated the production challenges and offered guidance to external teams

Education

Bachelor’s degree in graphic design from Florida State University


Certifications

  • Unity 3D artist certification
  • Unity certified programmer certification

Skills

  • I possess top-notch oral and written communication skills
  • I can remain calm in stressful environment
  • I have great interpersonal and organizational skills
  • I have outstandingtime management skills

Resume Template: 3

Environment Artist Resume: 3

Richard D. Harding

Laguna Beach, Los Angeles

(123) 4567890

[email protected]


Summary

An honest and dedicated working professional known for creating and maintaining the look and feel of the game is planning to join a firm that will help me achieve all my professional goals.


Experience

Company A, environment artist

  • Handled a small team of internal artists to validate art asset delivery and offer production support
  • Recognized improvements in the art pipeline to improve the streamline integration and external vendor quality
  • Helped in planning asset production in association with the level and concept teams
  • Worked closely with the art director and confidently handled the artistic vision of the project

Company B, environment artist

  • Created high-quality environment-related textures and models to set the quality bar for the game
  • Associated with the visual, animation, and design effects departments to deliver the structures, props, foliage, terrain textures, and other supporting assets that met the gameplay standards and highest visual quality.
  • Mentored the junior technicians and other artists and offered them appropriate training on the nature of their work
  • Improvised the current environment with characters, designing, etc for improving the game style
  • Communicated with the designers, programmers, and other team members for designing the game in a creative way

Company C, environment artist

  • Created high resolution for the environment models for highlighting overall visual effects and optimized the environment for level-based performance
  • Used geometrical and physical principles for creating live effects and used contrast and light details for creating real life experience
  • Modeled and textured the design to suit the real-life form
  • Constructed different aspects of the gaming environment such as props, scenery, valleys, terrain, and models in 3D and 2D environment

Education

Bachelor’s degree in graphic design from Florida State University


Certifications

  • Unity 3D artist certification
  • Unity certified programmer certification

Skills

  • I am a creative person with a deep love for video games
  • I have the basic understanding of game production system and workflow
  • I have strong communication skills
  • I possess dependable time management and problem-solving skills

Resume Template: 4

Environment Artist Resume: 4

Richard D. Harding

Laguna Beach, Los Angeles

(123) 4567890

[email protected]


Summary

A reliable and sincere working professional proudly possessing around [mention the number of years] experience and respected for integrity, operational knowledge, and relationship building, wishes to join an organization that will help me obtain greater success in my career.


Experience

Company A, environment artist

  • Researched and developed and handled the interns
  • Created environment props and assets, depending upon the reference given by the project leader.
  • Created high-quality terrain textures and props and placed them into levels
  • Offered additional level design and gameplay
  • Helped in developing asset lists, modeled the world props and other assets

Company B, environment artist

  • Animated different dynamic models
  • Modeled and textured game objects using the present development processes
  • Using the game assets, created the game environments
  • Worked with the art team in producing art assets while meeting strict deadlines
  • Contracted the asset modeling and texturing

Company C, environment artist

  • Created environmental props and their textures
  • Developed top-quality assets within the given art style of the level
  • Worked in harmony with the programmers to understand the restrictions and limits of the game engine to offer an optimized frame rate
  • Worked with the designers to develop creative solutions to different gameplay problems that come up during production

Education

Bachelor’s degree in graphic design from Florida State University


Certifications

  • Unity 3D artist certification
  • Unity certified programmer certification

Skills

  • I have the ability to work harmoniously in a team 
  • I have a solid understanding of props, environments, and architectural elements
  • I have a good artistic eye
  • I have a sound design and architecture knowledge

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